Pga tour ea sports10/4/2023 That feels like a hang-up from a bygone era.īy the same token, though, you feel compelled to use it. This is completely unrealistic on the course unless you’re Obi-Wan Kenobi - and yet here it is, bedded into EA’s serious simulation. Old Tiger Woods players will remember mashing a button during your backswing and when the ball is in mid-air in order to add extra spin and influence how the ball moves once it lands. That feeling when you sink a hole.Īt the same time, there’s some concessions to arcadey play that just don't feel in touch with the highly accurate vision of golf the game otherwise presents. It’s a realistic simulation, and one that gets ugly and slippery on the green in a way that feels characteristically accurate to the real game - even if it’ll frustrate some. Each stroke considers the wind, the loft, backspin - all of those things. There’s a familiar-feeling but ultimately new default swing mechanic, plus a three-click swing that was patched in just recently. The heart of the game is the action on the course, though, and I do really like that. It’s all familiar sports game stuff, but it all feels very surface-level, like a practice swing. Once you’re in the career mode, there’s hooks to improve that golfer through a skill tree, experience points, and gear. You’ll be lucky if you can make anything that actually resembles you beyond being broadly the right color. Probably the worst thing about the golfer representation in PGA Tour is the create-a-golfer system, which is rough and bare-bones. In most cases this is to do with 2K exclusively licensing those players - which ironically is giving our digital video game golf a whiff of the back-and-forth between the PGA Tour and the new Saudi-bankrolled LIV tournaments. Despite being coined as the ‘Road to the Masters’ game, neither is Jon Rahm, the current Masters champion. Rory and Tiger, previous faces of the EA franchise, are not in the game. What's she pointing at? Answers in the comments.Īlso scanned are players, but this is where the fresh start-up nature of things begins to rear its head. The fact that the thirty courses are mostly ones it’s difficult or near-impossible for civilian plebs to play on is, of course, an added bonus. That combines with EA’s always-gorgeous Frostbite engine to produce some truly luscious courses.Ī degree of the joy of golf is being out on the course on a nice day, for my money, and in this EA’s latest captures the sense of wonder a course can have on a good day well. Each has been painstakingly scanned with Lidar technology - used in everything from archaeology to car proximity sensors - in a lengthy and expensive process. Take the game’s 30 courses, for instance. That puts some tight constraints on what this title can accomplish - but it’s a huge positive in other areas, too. You can tell this is a first run out - a new franchise, a hard reboot, rather than picking up anywhere near where 2015’s Rory McIlroy PGA Tours left off. That fact is the main caveat in EA Sports PGA Tour, in fact. There’s only one place to experience it all, apparently. But this isn’t as simple as a return of the king moment EA is basically starting from scratch. And now EA is back on the block to take the fight to the upstart, PGA Tour 2K. The reasoning and decision-making is complicated, but the short version is much simpler: EA stopped making golf games. I say that not because of anything that is - excuse the phrase - in the game, but because of the context around the release of EA’s new golf game. The slogan of EA Sports is one of gaming’s most enduring marketing ticks - though for EA Sports PGA Tour, perhaps something else would be more appropriate.
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